

Relic: Materium, Shifting Gem of Aurum (Rank 120)Īll effects that activate when a creature dies will activate 1 additional time. If this amount exceeds their Maximum Health, their Maximum Health increases by an amount equal to the difference. Trait Slot: Forbearance: When your creatures are resurrected, they are resurrected with 100% additional Health. This creature always starts battle at the top of the Timeline.

Here is my minimalistic test team’s stats just in case you need them:Īt the start of this creature’s turn, it kills your other creatures and gains 20% of their stats (other than Health).

The way Second Chance is working in that video, and going off what was suppose to be fixed, I think it’s still a current bug? This change won’t be noticeable to most people, but it should prevent infinite loops that some players were experiencing with certain traits.įIX: After a creature is sent to the top of the Timeline, the creature whose turn it is will now be sent to the bottom of the Timeline.
#CROWN TRICK BUG PATCH#
The 0.9.0 Patch had the following changes/fixes:ĬHANGE: Creatures can only be moved on the Timeline once per turn. Not sure if this is a bug or a working as intended effect to the timeline functionality, but as you can see it pretty much makes Second Chance uselss in a sense. Congratulations on the full release! Your game has brought many many hours of enjoyment.
